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Question by Miziziziz · May 15, 2015 at 08:29 PM · collisioncharactercontroller

Collision issues with character collider

I'm having an issue with the character collider where it registers collisions and I'm not sure how. I put some pictures to show what's going on:

This is the scenario (touching the red rune teleports the character to the beginning so that's to be avoided) You can see there's plenty of space between the rune's and player's colliders alt textalt text if the player touches the the rune they 'reset', but in this scenario they should never touch:

alt text

if I disable the resetting on the rune the player can walk through fine:

alt text

Settings on the character controller (normally height is at 1.8 but I tried lowering it to see if that would fix anything):

alt text

so, what's going on here?! Am I missing something? I can't find anything on google

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Answer by InsertFunnyUsernameHere · May 15, 2015 at 08:38 PM

try changing the size of the Rune's collider. Maybe it's just too big (or offset?)

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avatar image Miziziziz · May 15, 2015 at 10:57 PM 0
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Step offset did it, thanks!

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