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Question by howlbrett · Dec 11, 2018 at 12:25 AM · camerarotaterotate object

How do I rotate an object in relation to the camera?,How do I rotate a sprite in relation to the camera?

Hello! I am trying to make a sprite (of a mushroom) rotate in relation with my first-person character so that it is always seen from the front no matter what direction one approaches it. Essentially, I want the sprite to rotate in correspondence with camera. I haven't been able to find the specific answer to this problem anywhere.

Hope this makes sense!

Many thanks in advance!

Tom ,Hello! I'm trying to make a sprite (of a mushroom) to rotate in relation to my first-person character so that it's front is always facing the character's camera: so that from whatever angle the character approaches the sprite the front will always be seen. I hope that makes sense! Many thanks in advance!

Tom

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Answer by ecv80 · Dec 11, 2018 at 03:04 AM

I'd think this would work: gameObject.transform.forward=-Camera.main.transform.forward;

Or maybe this: gameObject.transform.LookAt(Camera.main.transform);

They're not exactly the same. Give it a try?

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Answer by howlbrett · Dec 11, 2018 at 03:15 PM

Thank you so much! This works perfectly! I've been struggling for ages with this - really appreciate your help.

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avatar image howlbrett · Dec 11, 2018 at 10:50 PM 0
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thanks @ecv80 !

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