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facebook sdk 6.2.2 feed crash only android
hi guys the issue is this:
on iOS feed work great. on editor feed work great.
on android if i enter in interactive console Facebook example feed media source, my youtube video link and build and run on device then when i do the feed action inside the app a Facebook view i open and it work but i cannot see the image source and when pressed inside Facebook the youtube video open in new window and not inside the post like on iOS or editor.
here is the problem:
when i leave empty the feed media source and build to device and use the feed the game is being sent back and i move to Facebook and i can post the exact way that i do in iOS and editor but after posting or cancelling the the app crash and stop working.
i found out this weird thing that if i double tap really fast then i can post twice and return to game without crash but there is no "id" call back, i know that because if there is id callback the user get rewarded with local coin.
i cannot show log on eclipse because i cannot run on eclipse due to chartboost manifest error witch is not really error because it work properly when i build inside unity.
the codes is the same all i did is "/ /" the on gui of interactive console Facebook example and called feed void from new ui button so if its Facebook example it should work perfectly as it does on iOS and editor.
i would love to have the android feed the exact same way on iOS and editor if you guys can help?
Same as me!!!!!! I'm thinking of using Graph API Since the new facebook sdk 7.x get the feed works but requires unity 5 , which is painful since I'm using 4.6. If I managed to make it work I'll tell you. but I hope Someone would help with FB.Feed
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