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Question by rehaanahmad · Nov 29, 2014 at 09:58 PM · buttonguibuttonpressed

How to detect if a button is continuosly being PRESSED?

With the simple button command as follows, i have been trying to achieve a pressed state.

     if (GUI.Button (new Rect (Screen.width/2 - Screen.width/8, Screen.height/2, Screen.width/4, Screen.height/7), "Fold")) {
             print("pressing");
         }

With the following code, when I press and hold down the button, it only prints pressing once. I want console to print "pressing" continuously as long as I am holding down the button. Is this possible? If so, how? Thanks in advance!

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avatar image Kiwasi · Nov 29, 2014 at 10:16 PM 0
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Consider upgrading to the new UI tools available in 4.6

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Answer by tanoshimi · Nov 29, 2014 at 09:58 PM

http://docs.unity3d.com/ScriptReference/GUI.RepeatButton.html

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