- Home /
 
               Question by 
               amirebrahimi · May 14, 2015 at 09:55 PM · 
                texturetexture2datlaslod  
              
 
              Is there a way to set a max lod for a specific texture in Unity?
I was reading John Carmack's recent post and then wondering how to set this in Unity. From what I can tell it doesn't seem that there is a way to set the maximum lod for a texture. Does anyone else know?
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
Packing unity textures into atlases 0 Answers
Texture2D.PackTextures() - maximumAtlasSize 1 Answer
Applying a texture to a cube appropriate direction 0 Answers
Assigning UV Map to model at runtime 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                