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Shadows are choppy on Android, but look fine in Unity Editor on my PC
Here is a gif of what I'm seeing with my shadows on my Android device:
https://gfycat.com/VapidTestyFrigatebird
That shadow looks perfectly fine from any angle / distance in my Unity editor, however. I don't know much about shadows in Unity yet, but here's a bit more info about my settings:
Directional Light Settings
Shadow Quality Settings
Has anyone experienced an issue similar to this before? How do I fix this shadow choppiness?
Hey jakedemian,
I've got the exact same problem right now, I wanted to know if you've find a way to display better looking shadows than those $$anonymous$$ecraft-like shadows we can see on your video ? Thank you really much !
Try reducing the shadow distance. You might be having a similar problem to this http://answers.unity3d.com/questions/1217102/shadows-are-ugly-pixelated-after-an-android-build.html
I took a look on that, and I say some improvement indeed ! It's not perfect, but that's a start :) Thank you really much FlyingHighUp !
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