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3D Object Scrolling Panel
Hello,
I'm trying to do a 3D menu with 3D texts and objects, and everything was good until I needed to accomplish a Scrolling Panel.
My idea is:
I have a 3D tablet with buttons inside a Scrolling Panel, and I need to make this buttons' mesh disappear gradually when the player scrolls and a button reaches the border of the tablet. I can't just hide the button behind the border of the tablet because the border is thinner than the button. I need to make it's mesh/material (don't know which) gradually disappear.
I saw a similar effect with NGUI and its clipping shader, but I don't want to use GUI and really don't know how to apply it to 3D objects.
Does anybody have any idea how this could be accomplished?
Thanks in advance.
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