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Question by
diabolott · Nov 28, 2017 at 07:41 PM ·
c#unity 5clothconstraints
C# Set cloth vertices unconstrained ?
The code below sets maxDistance for cloth vertices, but how to set them unconstrained?
Cloth cloth = cape.GetComponent<Cloth>();
ClothSkinningCoefficient[] newConstraints;
newConstraints = cloth.coefficients;
for (int i=0; i<newConstraints.Length; i++){
newConstraints[i].maxDistance=10f;
}
cloth.coefficients = newConstraints;
Comment
Answer by Cowboy_Jow · Apr 25, 2019 at 02:15 AM
https://answers.unity.com/questions/1451791/can-add-a-constraint-to-a-cloth-at-runtime-but-can.html
based on this, it appears to "float.MaxValue"
I have tested it, it works