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Question by siddharth3322 · Apr 30, 2015 at 10:35 AM · cameraunity 4.6gameplayblurry

Blurred view at nearest distance

As per my title suggest in my game, I am seeing blurry view after even 10 units distance. I want clear view in my game scene but can't able to find any way to clear view. Blurriness you can clearly see in road stripes.

Following picture represent what I am trying to say. alt text

I want scene to be clear in view. I have played with property of render setting as well camera.
Also I am new to 3d game development so it might be possible I am doing some fully mistake. Please give some suggestion in this.

screen-shot-2015-04-30-at-40057-pm.png (397.4 kB)
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Answer by siddharth3322 · Apr 30, 2015 at 11:33 AM

I found solution for this problem. For each imported texture there is Aniso Level option. In that you have to mention at how much distance you want clear object.

For this texture I have set 10 and my problem is solved. Thanks for all this help.

alt text


screen-shot-2015-04-30-at-50235-pm.png (26.6 kB)
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Answer by alok-kr-029 · Apr 30, 2015 at 10:57 AM

Did you used antialising

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avatar image siddharth3322 · Apr 30, 2015 at 10:59 AM 0
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@alok.kr.029, thanks for your reply. I don't know anything about antialiasing. If you give some detail then I will check form that also.

avatar image CalxDesign · Apr 30, 2015 at 11:25 AM 1
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Have a look at this, and probably read up on 'Anisotropic Filtering' in general.

http://docs.unity3d.com/ScriptReference/AnisotropicFiltering.html

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