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Question by tvranjith · May 14, 2015 at 03:44 PM · assetbundlescript loading

Loading scene with scripts from asset bundle

I have scenes with c# scripts attached to many of the GameObject. I am creating asset bundle from these scene and try loading it from another unity application.

But the issue is that the scenes are not loading; I am getting the error message The referenced script on this Behaviour is missing!

If I keep the scripts in the application which loads the asset bundle then everything is working as expected. Is there a way I can get scripts loaded automatically when I load the scene? I do not want to load the scripts using reflection and all.

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Answer by Graham-Dunnett · May 14, 2015 at 03:45 PM

Maybe read the documentation:

http://docs.unity3d.com/Manual/scriptsinassetbundles.html

If you don't want to use reflection, then you do not have a way to make this work.

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avatar image Ekta-Mehta-D · Sep 02, 2015 at 09:30 AM 0
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@Graham Dunnett i have used this method only. But i am not getting reference of the script. Question i have posted here : Question

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