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Question by HTN2001Memer · May 02, 2016 at 05:13 AM · error reporting

How do I fix the CS8025 Parsing Error in Unity 5

Here's the Script:

using UnityEngine; using System.Collections;

public class NewBehaviourScript : MonoBehaviour {

 // Use this for initialization
 void Start() {

 }

// Update is called once per frame void Update () {

     private Rigidbody rb; {}

   
 
     rb = GetComponent<Rigidbody>();
 }

void FixedUpdate()

{ } float moveHorizontal = Input.GetAxis ("Horizontal");

          }
     float moveVertical   = Input.GetAxis ("Vertical")
        

         Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical)
         

         }
             
         }
     }
         }
     }
         rb.AddForce (movement)
  
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avatar image Cherno · May 02, 2016 at 11:17 AM 0
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  1. Please format your code properly.

  2. Please include the full error message, including the line it occurs.

  3. You are probably missing an ";" or "}" somewhere... As in, at least three (!) of your lines:

     float moveVertical   = Input.GetAxis ("Vertical") //missing ";"
         Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical) //missing ";"
         rb.AddForce (movement) //missing ";"
    
    
    
    

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Answer by Xitech_ · May 02, 2016 at 12:13 PM

You are missing a ";" almost at every line, and you have way to many closing brackles.

Here is the correct format:

 private Rigidbody rb;
     void Start()
     {
         rb = GetComponent<Rigidbody>();
     }
     void FixedUpdate()
     {
         float moveHorizontal = Input.GetAxis("Horizontal");
         float moveVertical = Input.GetAxis("Vertical");
         Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
         rb.AddForce(movement);
     }
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