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Question by
roberto_sc · May 13, 2015 at 06:33 AM ·
particlesparticlesystemparticleuvanimation
Particles animation related to speed
Using the legacy particle system, is it possible to - instead of animating the particles over their lifetime - animate them over a speed range?
I'm trying to get the shape of a particle changed as it goes faster, the "stretch" option won't work because simply stretching them won't look good, so I think the only option I have is to use UV animation.
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Answer by youblistermypaint · Mar 31, 2016 at 05:17 PM
Assuming you are using Texture Sheet Animation you can raise the cycles to make the particles animate faster.
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