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Question by Kijun · Jul 21, 2010 at 05:32 AM · shaderiphonecustom-shaderexamples

Toon Shader for the iPhone

Hello everyone,

I know that I can't use Unity's Toon Shader for the iPhone but I was wondering if it's possible to achieve a similar effect using Unity's ShaderLab language, or some kind of extension/plugin that I can write.

It would be really helpful if someone could explain to me:

  1. the reason why it's impossible on the iPhone, or
  2. if it is possible, references or examples for such code.

Thanks for your help,

Kijun

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Answer by Julian-Glenn · Jul 21, 2010 at 06:02 AM

The iPhone has no real graphics pipeline so shaders like that are a real problem.

Here's a solution that I have used:

http://forum.unity3d.com/viewtopic.php?t=24809

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avatar image Kijun · Jul 26, 2010 at 06:03 AM 0
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Thanks! Do you know if Unity 3 iPhone will support it for the 3Gs model which does have ES 2.0?

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