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Question by
manoliugabriel · Feb 27 at 03:41 PM ·
rotationunity 2drotatebulletrotate object
Bullet dissapears from screen when I use LookAt?
Why when I run the game, the bullet dissapears from the screen, but not from properties tab. If I don't use SetRotation() bullets will follow the player. Edit: I can see the bullet moving towards the player in the Scene tab, but I can't see its mesh, and It doesn't interact anymore. It just moves towards the players, at the right angle.
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