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Sorting Layer Logic Issue
Greetings,
I'm having abit of an issue with my sprite sorting layers.
I've got 3 sprites in the scene. A ground, cow and abduction beam.
So at the moment I've got ground on sorting order 10 and the cow on 11. This is what I need because it looks as if the cow is on the ground rather than behind it. The issue comes with the beam. I've tried it both on sorting order 9 and 12.
My goal for the beam is to be above the cow so the cow looks like it's behind the beam, and below the ground otherwise when activated the beam burrows into the ground and looks bad.
Sorting order 9 puts the beam behind the ground which I need but also behind the Cow and putting it on 12 does the opposite, above the cow which I need but also above the ground.
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