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               Question by 
               TetroLancer · Jul 17, 2015 at 07:42 AM · 
                 
              
 
              hi im trying to delete the mesh renderer on collision but get the error cs1525 any pointers?the problems occur on line 5
using UnityEngine; using System.Collections;
public class deathOnTouch : MonoBehaviour {
 void OnCollisionEnter (Collision col)
 {
     if(col.gameObject.name == "character")
     {
         Destroy(col.(GetComponent<MeshRenderer>));
     }
 }
 
               }
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               Best Answer 
              
 
              Answer by BiG · Jul 17, 2015 at 07:43 AM
Your synthax is a bit messy. It should be
 Destroy(col.GetComponent<MeshRenderer>());
 
              thanks just that didnt do the job but what i did was change it to Destroy(col.gameObject.GetComponent()); and that worked fine :)
Fine! :-) Can you please mark the answer as accepted? Thanks!
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