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"Object reference not set to an instance of an object" when exporting to Windows Store App
Hi, I am running across this issue whenever I try to publish my game to the Windows Store App. Here are my steps: 1) Build --> Select Windows Store App 2) Set it to Universal 10 and Build into a new folder 3) Open Visual Studio and open project.
Then it gives me an error saying things were not loaded correctly and to check my output: Object reference not set to an instance of an object.
The weird thing is that in the Editor, it says it's alright and there is nothing wrong. It plays fine, and doesn't crash. Any help would be great.
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