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Question by Mavek · May 20, 2017 at 03:06 AM · c#aiwaitforsecondswait

Problem getting AI to wait

Okay so, I am having some problems getting my AI code to take a breath in between running the move code. This is what I have:

  public float MoveSpeed = 20f;
     public float waitFor;
 
     public bool wait = false;
 
     private float x =0;
     private float LoR; 
 
      void Update() {
         Movment();
         LoR = Random.Range(-1f, 1f);
         
      }
 
     void Movment() {
         
         if (LoR > 0 && wait ==false) {
             transform.position += MoveSpeed * Vector3.right * Time.deltaTime;
             wait = true;
             x = 0;
             waitFor = Random.Range(20f, 50f);
         } else if (LoR <0 && wait == false) {
             transform.position += MoveSpeed * Vector3.left * Time.deltaTime;
             wait = true;
             x = 0;
             waitFor = Random.Range(20f, 50f);
         }
         while (wait == true) {
             while (x < waitFor) {
                 x++;
             }
             if (x >= waitFor) {
                 wait = false;
             }
         }
   }

Now what I want is for my code to wait for a random time and then move again, but what I get is spasms all over the place. Any help will be greatly appreciated.

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Answer by toddisarockstar · May 20, 2017 at 03:46 AM

     public float MoveSpeed = 20f;
 
     
     bool moving;
     float timer;
     float LoR; 
 

     void Update() {
 
         if(moving){transform.position += MoveSpeed * Vector3.right * Time.deltaTime*LoR;}
 
         timer -= Time.deltaTime;
         if(timer<0){moving=!moving;
                       if(moving){
 
                        //set move time here 
                        timer=UnityEngine.Random.Range(2f,10f);}
 
                      else{
 
                        //set wait time here 
                      timer=UnityEngine.Random.Range(1f,5f);}
                     
                      LoR = Random.Range(-10f, 10f);
                      if(LoR>0){LoR=1;}else{LoR=-1;}
                      }
     
     }
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avatar image Mavek · May 21, 2017 at 10:37 AM 0
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Thanks for the help. It works like a charm!

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