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Swap code with DLL, component reference lost
My code compilation time takes forever, so I decided to compile all different 3rd party libraries into DLL's. For example, Master Audio.
I build DLL just fine with Visual Studio, and fully works. But! When I delete old source of Master Audio, and put my DLL, all references to the scripts inside scenes are lost. And I have 1000-s of such references. Is there any automatic way to point them to new DLL file?
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