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Question by unity_9447unni9447 · May 23, 2020 at 04:24 PM · animationanimatorthird-person

Make the character smoothly do the strafe movement.

Hello and really sorry for my bad English. I am working on a third person shooter game for over a week. and I had encountered a problem in creating animation for character. I downloaded all the animations from mixamo.com and all are just working fine except when I suddenly change from left to right strafe, the blend tree doesn't blend my animation. the animation is really quick. also when i change the animation from forward to backward or vise versa. I used freeform cartesian in blend tree. given below is the script i used to drive the values in animator. THANKS IN ADVANCE

public class PlayerMovement : MonoBehaviour {

 private Animator PlayerAnimation;
 
 void Start()
 {
 }
 void Update()
 {

     PlayerAnimation.SetFloat("MagX", Input.GetAxis("Horizontal"));
     PlayerAnimation.SetFloat("MagY", Input.GetAxis("Vertical"));
 }
     

is their any problem in my script ?

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