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Question by
benfattino · Mar 05, 2016 at 01:40 PM ·
prefabruntimesave
create prefab at runtime
It is possibile create prefab from obj (download and parsed) in runtime? I need to download obj into persistent data path, convert into prefab and save so next time i can load prefab without parsing OBJ every time.
Comment
In the Editor environment, you can use PrefabUtility,CreatePrefab at runtime. For a standalone build, it's not possbiel to create a Unity Prefab, you'd have to find a woraround that replicates Prefab functionality.