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Animation Time
Hello Unity3D.I have a question.How can i make it that when my character does an animation it lasts atleast 10seconds and then after the 10seconds is up,it stops playing the animation?For example i have a animation that has only 1 frame but i want that one frame to last 10 seconds and then it stops.If anyone knows how i can do this?Can you please tell me how?I can't seem to find any references to this.
Answer by hixon33 · May 03, 2015 at 07:24 AM
You can manipulate animations in the animation window. Select Window-Animation Its like a graph editor
Can i Code it ins$$anonymous$$d?The reason is that sometimes i want it to play for 5 seconds or 15 seconds
You should be able to Check out this scripting API: http://docs.unity3d.com/ScriptReference/Animation.html
I-I guess this works...But is there any other way that this?
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