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Question by
scipiothegreat · Feb 03, 2014 at 02:28 AM ·
animationmecanim3d models
Twisted hand using Mecanim
The model I have is set up to have its avatar copied from a different model. When the animation is played, the left hand is twisted in a knot. If I disable the animator, I can manually fix this by selecting the hand and rotation 180 degrees, and by rotating the fingers together by 180 degrees. Any idea what could be causing this?
badhand.png
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