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Question by takixx · Jul 30, 2018 at 05:09 PM · collidermaterialsphere

Material Sphere Green

I designed a basketball game. I made seven balls called "sphere". I want the bottom "sphere" to be green when there is a top basket.

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avatar image bennett_apps · Jul 30, 2018 at 05:22 PM 0
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Are you saying you want each ball that goes into the hoop turn green? Wherever you increase your score, change the ball color to green. You'd have to post your code for me to be more precise...

avatar image takixx bennett_apps · Jul 30, 2018 at 06:31 PM 0
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 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class Skor : $$anonymous$$onoBehaviour {
     public Text displaytext;
     private int count;
 
     private void Start()
     {
         count =  0;
         displaytext.text = "Score : " + count.ToString();
         
     }
 
     void OnTriggerEnter2D (Collider2D other)
     {
         if(other.gameObject.CompareTag("basket"))
         {
             count=count + 10;
             displaytext.text = "Score : " + count.ToString();
             
 
 
         }
     }
 
     private void Update()
     {
         
     }
 
 
 }
avatar image bennett_apps takixx · Jul 30, 2018 at 06:35 PM 0
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Just add one line: void OnTriggerEnter2D (Collider2D other) { if(other.gameObject.CompareTag("basket")) { count=count + 10; displaytext.text = "Score : " + count.ToString(); other.GetComponent<$$anonymous$$eshRenderer>().material.color = Color.green;

          }
      }
 
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Answer by dan_wipf · Jul 30, 2018 at 05:14 PM

change the color of the material? material.color = color.green;

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avatar image takixx · Jul 30, 2018 at 05:19 PM 0
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I create a script that uses "ball" or "sphere"s Which ?

avatar image dan_wipf · Jul 30, 2018 at 07:40 PM 0
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i guess its an ui element. you have to make a refrence to when the ball hits a score. maybe a boolean like: if(ballscores == true){ material.color = color.green;} if(ballnoscore ==true) {material.color = color.red;}


but best would be if you post your scripts here for a detailed answer.

regards dan

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