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               Question by 
               stevecarzee · Sep 03, 2012 at 05:57 AM · 
                weaponfiretiminggui texture  
              
 
              press a key, timing sequence?
My experiment could change my game entirely!
My plan is to have this rifle which of futuristic design.. etc, If this rifle could have a 'charging' effect. Here is a better example of what the idea flow chart goes.
Player equips weapon---> Player ,if (Input.GetKeyDown("1"))----> initiates timing sequence---> every 5 seconds Gui Texture on rifle changes----> after 20 seconds rifle is ready to fire--- unlock the function of firing EXAMPLE= if (Input.GetButtonDown("Fire1"))This function is enabled---------> FIRE-----Restart
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