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Animations one by one
Hi, I have a problem with AnimationsClips. I wanna play 2 animations where one of them ("Animation 2") is in different GameObject. I made an reference "bags" to this GameObject, but it doesn't work. Everything is fine when i play only "Animation 1" which is part of appropriate GameObject but what about "Animation 2"? I think that I need to use AddClip, but i tried to and it didn't help me either;( This is my code:
public class P1_skr : MonoBehaviour {
public GameObject bags;
public Transform prefab;
public AnimationClip benkizer;
public Animation anim;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Input.GetKeyDown (KeyCode.Space)) {
Instantiate(prefab, new Vector3(0, 0, 0), Quaternion.identity);
GetComponent<Animation> ().Play ("Animation 1");
if (Input.GetKeyDown (KeyCode.Tab)) {
bags.GetComponent<Animation> ().Play ("Animation 2");
}
}
}
}
Thank you for your help and sorry for my bad english; )
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