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Question by siddharth3322 · May 28, 2017 at 10:50 AM · unity5iapinapp purchasesubscription

Process Purchase Event get called on each App launch - iOS

At present when I launch the app, each time ProcessPurchase event get called in iPhone device. Though upto now I have not pressed any purchase related buttons.

Yes I have setup subscription purchase within my app and before I have purchased subscription in sandbox environment two to three times but now their time period is expired.

Here you have debug log for actual event happening:

alt text

As per my past experience, ProcessPurchase event require to call only two times when a user purchase something or at restore purchase time.

So why its get called each application launch that I can't able to understand!!!

Please give some help in this so I can complete my Unity IAP related thing.

screen-shot-2017-05-28-at-41539-pm.png (232.1 kB)
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avatar image Remal · Jun 01, 2017 at 12:37 PM 0
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we are having the same problem

avatar image siddharth3322 Remal · Jun 01, 2017 at 12:39 PM 0
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Okay good, then my discussion running over here so definitely get some outcome for this. So mention your side point as well over their, if you have time.

https://forum.unity3d.com/threads/process-purchase-event-get-called-on-each-app-load-ios.473104/#post-3090318

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