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Question by gonzalo · Feb 28, 2011 at 11:49 PM · terrainlightmap

A simple question

I have experimented with Unity 3 but I always have problem with terrains lightmap. my portatil dont show shadows.I have Unity Pro but I dont know if is a graphic card problem. I active shadows, colliders and nothing.

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Answer by Bunny83 · Mar 01, 2011 at 12:13 AM

Lightmapping with beast requires you to mark all objects that are relevant for the calculation as "static". See this tutorial video on lightmapping in Unity and listen carefully ;)

In general all not moving objects should be marked as static to signal unity it will never move. Unity can optimise the rendering by "batching" them together.

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avatar image Alec-Slayden · Mar 01, 2011 at 12:26 AM 0
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$$anonymous$$uch better answer than $$anonymous$$e

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