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Question by
laurienash · Apr 28, 2015 at 07:14 AM ·
terrainunity5lightmap
Reflections not appearing on terrain until play is pressed (why??)
Hi,
When importing a second terrain into my scene the reflections aren't showing up on the terrain, and when I make any edits to the textures on the terrain I don't get a message in the corner that unity is baking the lightmaps. (I'm using unity 5)
When I import this terrain into a fresh scene - the reflections are baked onto the terrain automatically. And also when I press play, the reflections then appear. In image 1 this is how the terrain appears in the scene view when I haven't pressed play, and in image 2 this is how the terrain appears in the scene and game view when I've pressed play.
Should I just start fresh with a new scene/project and import everything over as prefabs (non-ideal) or is there a way of solving this?
Best, Laurien
screen-shot-2015-04-28-at-075924.png
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screen-shot-2015-04-28-at-075949.png
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