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This question was closed Apr 29, 2015 at 02:56 PM by DiebeImDunkeln for the following reason:

First comment helped to solve the question.

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Question by DiebeImDunkeln · Apr 27, 2015 at 10:03 AM · 2d sprites

2D Sprite blocks onPointerClick?

Hi,

I have a grid based board game, where each field is receiving clicks or touch events with "onPointerClick". This works fine, but I have some camera sprites on some fields, whick are blocking the clicks on the field below. How can I avoid this?

Camera

Camera Settings

Any ideas?

thanks in advance Frank

camerasettings.jpg (73.6 kB)
click-question.png (13.6 kB)
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avatar image Chris333 · Apr 27, 2015 at 11:43 AM 1
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Hi,

i never worked with the onPointerClick but maybe you could change the physic matrix and work with layers. I dont know if the onPointerClick uses Raycasts.

http://docs.unity3d.com/$$anonymous$$anual/LayerBasedCollision.html

http://docs.unity3d.com/$$anonymous$$anual/class-Physics2D$$anonymous$$anager.html

http://docs.unity3d.com/$$anonymous$$anual/class-Physics$$anonymous$$anager.html

avatar image DiebeImDunkeln · Apr 27, 2015 at 12:18 PM 0
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I fixed it. I set the camera to the "ignore raycast" layer and in my Physics2DRaycast I disabled the event on the "ignore raycast" layer.

You should change your comment to an answer.

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