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Unity 5 Multiple Screen Space Overlay Canvas issue
I am using 2-3 Screen Space Overlay canvases in one scene of my Unity Game. I am sorting them with the Sort Order Property of Canvas. But I am having issue in getting it working on the device. In the Editor it Works fine. But in device I am not getting one of the canvas. One out of three canvases are not displaying. But Sometimes It blocks input to the below one canvas.
I am using Unity 5.0.1f1 on Mac OSX Yosemite 10.10.3 and Testing on Device iPad Air 2
I am also seeing this problem since migrating from 4.6 to Unity 5. The overlay shows fine in editor, but missing completely when I deploy to ios.
Currently seeing the problem in Unity 5.1.0f3 on $$anonymous$$ax OSX Yosemite 10.10.3 and testing on iPhone 6+
I don't remember but I think I just did a workaround at that time by putting all panels in single Canvas. It's even not a workaround I know. But it seems Random. It just happens and goes away .
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