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               Question by 
               ina · May 10, 2011 at 03:46 AM · 
                instantiateremoveglobalarraylist  
              
 
              Removing all instantiated objects in scene
If I store instantiated objects in an global ArrayList, do I just declare the global new ArrayList() to remove all instantiated objects?
               Comment
              
 
               
              Answer by Dreamer · May 10, 2011 at 04:49 AM
You need to use Destroy() to destroy these objects and then instantiate new objects.
for(var obj in arrylist_name){
   Destroy(obj);
}
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                