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Any stable AR image tracking plugin for Unity 5?
I want to do a simple augmented reality app on Android that takes advantage of the new Unity 5 standard shader and lighting model. Vuforia does not yet support Unity 5 in 64 bit. I couldn't get it working in 32 bit either, but my scene is 100% standard shader and from reading their forums, it appears vuforia currently does not supports GL3.0, and there is mention that the metallic unity 5 shader is not supported either, which is specifically what I want to show off in this app.
Is there another AR image tracker for android that is already working and stable with unity 5?
Answer by Thorny2000 · Jun 03, 2015 at 06:39 PM
There is a temporary fix for the current version of Unity 5 + Vuforia.
Edit the VideoBackground shader (located in the "Assets/Qualcomm Augemnted Reality/Shaders" folder) which is applied to the BackgroundPlane object and replace the line:
"queue"="geometry-11"
with
"queue"="Geometry"
That should fix things for now.... it worked for me (all latest versions of Unity/QF/Blender with complex models).
An alternative is to go through all your models by hand and change the shader to a legacy or "unlit/texture" as all the Voforia demos use.
There is more on this matter discussed on the Vuforia dev forum here: https://developer.vuforia.com/forum/unity-3-extension-technical-discussion/vuforia-42-unity-501-ui-issue