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Android freezes on attaching VS/Mono debugger
HI,
I'm using Unity 5.3.2f1 and an asus ME310T (https://www.asus.com/Tablets/ASUS_MeMO_Pad_Smart_10/) with Android 4.2.1 and not rooted.
Whenever I to attach the VS debugger or the Mono debugger to the Android Build, the game freezes. When I detach the debugger, the games runs normally and instantly enters all inputs I made when it froze. For example, if I attach debugger, touch a pause button 3 times then detach debugger, as soon as I detach it'll pause-unpause-pause immediately.
Any ideas on what's causing this? I've searched a lot throughout Unity Answers but didn't find any satisfatory answers.
Thanks in advance,
Answer by DSilva · Jul 15, 2016 at 11:12 AM
For anyone having the same issue, turned out it was just extraordinarily slow in my case. I clicked in "Attach" and went out to eat something, and when I came back it was -actually- attached! I measured the time for attaching and it's around 5 minutes. Really didn't think it could take that long