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Question by
HappySylveon · Nov 08, 2017 at 05:59 PM ·
rotationterrainprefabterrain-trees
Terrain tree painter lays trees horizontally on the ground
Hello.
I have trees defined as prefabs, I add them to terrain in the "Place Trees" section but they lie down horizontally on the ground when painted, if I drag the prefab to the scene it faces up correctly like a tree, how to solve this?
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Answer by Yoshinator2 · Nov 08, 2017 at 06:41 PM
I had the same problem a while ago. To get it to be fixed, you need to go back in blender and set the rotations to 0, or hit the 'apply rotation' button :)
Thanks. Unfortunately I can't open it in Blender it says FBX 6100 is unsupported iirc, where can I find that apply rotation button if it's in Unity