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Firedan1176 · Apr 21, 2015 at 09:29 PM ·
2dphysicsinstantiateridigbody
Problem with Rigidbody2D: Objects are sticking together when instantiated?
I'm instantiating/pooling objects with rigidbody2d, and most of them work but about 1/3 of the time two or more stick together and are stuck. How can I prevent this before or after instantiating?
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