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Question by Firedan1176 · Apr 21, 2015 at 09:29 PM · 2dphysicsinstantiateridigbody

Problem with Rigidbody2D: Objects are sticking together when instantiated?

I'm instantiating/pooling objects with rigidbody2d, and most of them work but about 1/3 of the time two or more stick together and are stuck. How can I prevent this before or after instantiating?

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