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Add Points for Terrain Heightmap at Runtime
Hello I want to add quads to the terrain when I lower the terrain in game. Look at the image below the quad has been pulled down to a sharp point but I want to add points in-between the bottom point and the connected points so the texture wont stretch across the whole quad. How would I achieve this does anybody know of any methods?
screen-shot-2015-04-21-at-122051-pm.png
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