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Jump animation with a little bounce like towerfall
I have doubts about the animator in Unity.
I want to make my character when he jumps do a little bounce in the towerfall style. How could that be achieved ?, I have the animations with booleans "Grounded" and float "Speed" configured so that the sprites of "Idle, walk and fall" work
When it jumps when not being "Grounded" the animation of "Fall" happens which is the same one that I use to jump. How can I do that little bounce when it falls and when it jumps?
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