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Question by
masoudarvishian · Jun 25, 2015 at 01:03 PM ·
physicsrigidbodyphysics material
Ball Bounciness problem
Hey, I'm using Physics 2D Material
to jump a ball over a ground. I set friction
to 0 and bounciness
to 1, then I added a Rigidbody 2D
to the ball. Here's the problem, when the ball is jumping, it's get higher and higher, but I want the ball just jump always at the same hight where I released it. How can I do it?
I added a picture for clarity
screenshot-2.jpg
(29.6 kB)
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