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Question by
SvenEV · Apr 17, 2015 at 09:32 PM ·
inputtouchkeyboardcrossplatform
CrossPlatformInputManager: Touch AND Keyboard Input
In the CrossPlatformInputManager there's an activeInput variable which is either the virtual touch or the virtual hardware input and there's a method for switching between the two. How are we supposed to enable both (e.g. in Windows Apps)?
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