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Question by
matthewdean3d · Apr 16, 2015 at 12:47 PM ·
shadernormalmapsurface shader
Custom shader properties & "Mark as Normal Map"
Hi,
Can anyone tell me if there is a way to get the "Texture is not marked as normal map" popup area on a shader property other than "_BumpMap"?
Ive got a vertex color blend shader with multiple normal map slots and would like this to happen on each of them.
Thanks in advance.
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