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Question by Volatile_Potato · Aug 17, 2015 at 01:26 PM · programming

Coding Help

Hi all,

I am creating a scene where there are many pre-defined positions using empty's, and at these positions I am spawning numbers e.g. 24, 17, 5, 8, 9 to be used to equal to a sum. The player must click the numbers and add it to equal a given sum the player can choose as many numbers to equal the sum.

I know how to spawn stuff in predefined positions.

So how do I:

  1. randomize numbers from 1-100 make it appear on screen

  2. How do i add up which number the player has chosen by clicking e.g. sum is 42: he clicked on 24, 10 and 8 = 42#

I use and am learning in C#

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avatar image Volatile_Potato · Aug 15, 2015 at 10:08 AM 0
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Excuse me I have done my searching it is why I asked. If you are a moderator this is quite unprofessional reply. I will be contacting unity support.

avatar image stepan-stulov · Aug 17, 2015 at 01:55 PM 1
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I'm not a moderator, but my humble guess is:

  1. You question title is rubbish.

  2. Your description has little to do with the questions.

  3. You have more than one question asked.

Rules are rules.

Hope this helps in the future.

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Answer by tanoshimi · Aug 17, 2015 at 03:29 PM

For #1:

 Random.Range(1,101);

http://docs.unity3d.com/ScriptReference/Random.Range.html

For #2:

 int sum = 0;
 foreach(number in numbersPlayerClickedOn) { sum += number; }
 if(sum == 42) { Debug.Log("Player clicked on numbers that sum to 42"); }
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