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Question by SamTheT · Apr 15, 2015 at 01:07 PM · shadowsmeshrendererfirst-person

Mesh Renderer and shadows

I was just wondering if there is a way to disable the mesh rendere on an object, but still make the object cast shadows? for example, in FPS games you don’t see the model, but you see shadowcasts

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avatar image manutoo · Apr 15, 2015 at 03:42 PM 1
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This might work => http://answers.unity3d.com/questions/269292/having-an-invisible-object-that-casts-shadows.html

avatar image SamTheT · Apr 15, 2015 at 04:11 PM 0
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already saw this, might give a try, thanks for the reply anyways

avatar image SamTheT · Apr 15, 2015 at 07:24 PM 0
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It worked! thanks a lot, my dear friend!

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