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Question by
SamTheT · Apr 15, 2015 at 01:07 PM ·
shadowsmeshrendererfirst-person
Mesh Renderer and shadows
I was just wondering if there is a way to disable the mesh rendere on an object, but still make the object cast shadows? for example, in FPS games you don’t see the model, but you see shadowcasts
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already saw this, might give a try, thanks for the reply anyways
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