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Instantiate problem android
I have a game in witch you shoot with the instantiate() function. We build the game to android and the bullets, witch are supposed to go up, flicker their way up and are bearly noticable.
We have tried changing the quality and graphic options but none of it worked.
I would like some help...
kind regard, Jasper
Answer by glennhk · Apr 15, 2015 at 01:11 PM
Clarify the question: what is not working? And what do you expect?
Well i expect the bullets to go up to the top of the screen and hit hazards on the way up. But the bullet's hitboxes are working. The textures, on the other hand, are flickering when a new bullet spawns. I can't quite make a video jet but i will try to do it soon. It is only a bug on the andriod buid. In the editor it works fine.
Here is a link to a video of the problem. Please help. I don't know it anymore.
Link: https://www.youtube.com/watch?v=PzeXnHvYzJY&feature=youtu.be
The video is recorded on a Samsung Galaxy S4 And tested on various phones, all with the same problem...
Thank you in advance.
Greetings, Jasper
Have you checked that the bullet transform and the background transform have different Z coordinate? $$anonymous$$aybe it's only a Z-fighting issue.
Well there is no background (yet), it's just a black color.. so i don't see that being a problem.
Good, I was only excluding a common problem ;)
Have you tried with other textures? The problem is with that particular texture?
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