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Question by
coolbird22 · Dec 25, 2015 at 08:19 PM ·
cameramultiplayerlocalfollow player
How to make the camera follow 4 players at all times, zooming in and out, along with some extra screen space padding on all 4 sides, so that they arent always sitting on the edge ?
From the logic I could make out that some sort of rectangle would be required, which would find the upper most, left most, right most and bottom most character and have the camera focus on the half way point of them all. Am I wrong in assuming so ?
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Answer by savlon · Dec 25, 2015 at 10:37 PM
http://overdevelop.blogspot.com.au/2014/01/single-camera-system-for-four-players.html or http://nielson.io/2014/03/making-a-target-tracking-orthographic-camera-in-unity/ - It's amazing what you can find with google lol...
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