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Problems with parkour system
Hi,
I've dowloaded this from the asset store : https://www.assetstore.unity3d.com/en/#!/content/5330
And I wanted to do a parkour system with all the jumping/climbing animation in it.
So I have my character with a rigidbody and a capsule collider attached, and I can walk and run with it (the character moves through animator root motion). Right now I want him to be able to jump over low obstacles. The problem I have is that when I try to jump over an obstacle the animation plays but the capsule collider is blocking the character to go over the obstacle. So I could disable the capsule collider during the animation but I feel like this is not the good thing to do.
Here is a video of the problem : https://www.youtube.com/watch?v=FbfA7-wM8Xk
Any Ideas ?
Please tell me if I'm not clear enough.
Answer by Kamil1064 · Mar 18, 2016 at 01:32 PM
Hi, @Baltazard, You may modify animation with adding events then via script disable/enable collider and gravity or add to that animation your collider and resize it so it will go above that wall.
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