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Question by The Pokeblader · Sep 29, 2013 at 10:26 AM · scripting problemscoreguitext

INCREASE SCORE MORE AND MORE?

So I have gotten my idea for my game, I want score to increase by 1 every 2 secs and to show the score in GUI Text but It ain't working! Help me? var pointscore: int=0; function Start () {

 while(true){
 pointscore++;
 
 yield WaitForSeconds(2); 
 
 
 
        }
 }
 
 function OnGUI() {
 
 
 
 
 
 
 
 
    GUI.Box(Rect(0,0,320,42), pointscore);
 
 }
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Answer by YoungDeveloper · Sep 29, 2013 at 10:29 AM

Sorting your code would be first step, and CAPS LOCK is not necessary.

I'm not a unityscript guy, but this should work.

 var pointscore: int=0;
 
 function Start(){
    PointsCounter();
 }
 
 function PointsCounter(){
 //infinite loop
    for(;;){
       yield WaitForSeconds(2); 
       pointscore++;
    }
 }
 
 function OnGUI(){
    GUI.Box(Rect(0,0,320,42), pointscore);
 }
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avatar image The Pokeblader · Sep 29, 2013 at 10:28 PM 0
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CAompiler error: Assets/SCORER.js(16,12): BCE0023: No appropriate version of 'UnityEngine.GUI.Box' for the argument list '(UnityEngine.Rect, int)' was found. Not sure why..... Haha..... Sorry for the CAPS. I was just VERY stressed out! :-\

avatar image YoungDeveloper · Sep 30, 2013 at 09:41 AM 0
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It's because second argument can't be integer. This will sort it out.

 GUI.Box(Rect(0,0,320,42),""+ pointscore);

or

 GUI.Box(Rect(0,0,320,42),pointscore.ToString());
avatar image Hoeloe · Sep 30, 2013 at 09:49 AM 2
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Of those two, use the second. The first does an implicit call to "ToString" anyway, but then adds another operation on top of that, so the second one is faster.

avatar image YoungDeveloper · Sep 30, 2013 at 10:42 AM 0
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Didn't think of that, thanks!

avatar image The Pokeblader · Oct 02, 2013 at 07:02 AM 0
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THAN$$anonymous$$ YOU BOTH VERY $$anonymous$$UCH!! )HappyTone)

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