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Question by tomtomh5 · Apr 12, 2015 at 09:31 PM · animationparentchilddoor

Child object doesn't follow parent rotation

I'm attempting to create an opening door animation. I've created an empty game object to act as a pivot, but when I drop and drag the door object as a child it rotates around the doors center (with the empty game object selected) and not the empty game object.

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avatar image _joe_ · Apr 13, 2015 at 11:43 AM 0
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you're rotating it using the rotate tool or by code?

avatar image tomtomh5 · Apr 13, 2015 at 07:29 PM 0
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rotate tool

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Answer by Digital-Phantom · Apr 13, 2015 at 11:53 AM

Make sure you have your door offset and not centred on the empty object/pivot.

If your using code, make sure the code is on the pivot, not the door.

:)

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avatar image tomtomh5 · Apr 13, 2015 at 07:32 PM 0
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When I drop the child object into the parent object in the hierarchy the physical location of the pivot moves to the centre of the door, as if i were selecting the door.

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