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Question by Guzaii · Feb 01, 2015 at 06:03 PM · rotationjavascriptplayer

Rotate Gameobject on Z axis only (.JS)

Im working on this "gravity switch". Where i want the player to rotate 180 on the z Axis. I've searched for ours. Without finding what i need. I got this. But it does not work.

 if(Input.GetKeyUp(KeyCode.G)){
 Physics.gravity = Vector3(0, 9.81, 0);
 transform.eulerAngles.z = Vector3.(180);


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Answer by karljj1 · Feb 01, 2015 at 11:06 PM

What about Transform.Rotate?

http://docs.unity3d.com/ScriptReference/Transform.Rotate.html

transform.Rotate( 0, 0, 180 );

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avatar image Guzaii · Feb 02, 2015 at 08:37 AM 0
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I didnt think of transform.Rotate that way. When i looked at it, i got a little confused. But i'll try it out :)

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