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               Question by 
               arnauperez7 · Apr 27, 2019 at 10:49 PM · 
                c#gameobjectinstantiateprefab  
              
 
              Save gameobjects prefabs from scene A to a list, then instantiate those game objects to another scene.
Hi i'm trying to save some gameObjects from the scene A in a list where i want to put more than 1 gameobjects, and then when i change scene be able to instantiate the gameObjects picked from the scene A to the scene B.
What would be the best way of doing it? Is there a better way of doing this than using a List? Thanks!
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              koobas.hobune.stream
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